Editor GUI Table
2.3
Allows programmers to easily create customizable tables in Unity Editor
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This is the complete list of members for EditorGUITable.PropertyCell, including all inherited members.
CompareTo(object other) (defined in EditorGUITable.PropertyCell) | EditorGUITable.PropertyCell | virtual |
CompareTwoSerializedProperties(SerializedProperty sp1, SerializedProperty sp2) (defined in EditorGUITable.TableCell) | EditorGUITable.TableCell | static |
comparingValue (defined in EditorGUITable.PropertyCell) | EditorGUITable.PropertyCell | |
DrawCell(Rect rect) | EditorGUITable.PropertyCell | virtual |
GetPropertyValueAsString(SerializedProperty sp) (defined in EditorGUITable.TableCell) | EditorGUITable.TableCell | static |
PropertyCell(SerializedProperty property, bool ignoreAttributes=false) (defined in EditorGUITable.PropertyCell) | EditorGUITable.PropertyCell | |
PropertyCell(SerializedObject so, string propertyPath, bool ignoreAttributes=false) (defined in EditorGUITable.PropertyCell) | EditorGUITable.PropertyCell |