Editor GUI Table
2.3
Allows programmers to easily create customizable tables in Unity Editor
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This is the complete list of members for EditorGUITable.TableDrawer, including all inherited members.
DrawTable(Rect rect, SerializedProperty collectionProperty, GUIContent label, TableAttribute tableAttribute) (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | protectedvirtual |
forcedTableOptions (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | protected |
GetPropertyColumns(TableAttribute tableAttribute) (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | protectedstatic |
GetPropertyHeight(SerializedProperty property, GUIContent label) (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | |
GetRequiredAdditionalHeight() (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | protectedvirtual |
OnGUI(Rect position, SerializedProperty property, GUIContent label) (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | |
ParseTableOptions(string[] optionsStrings) (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | protectedstatic |
tableState (defined in EditorGUITable.TableDrawer) | EditorGUITable.TableDrawer | protected |