Editor GUI Table  2.3
Allows programmers to easily create customizable tables in Unity Editor
EditorGUITable.TableColumn Member List

This is the complete list of members for EditorGUITable.TableColumn, including all inherited members.

EnabledCells(bool value)EditorGUITable.TableColumnstatic
EnabledTitle(bool value)EditorGUITable.TableColumnstatic
entry (defined in EditorGUITable.TableColumn)EditorGUITable.TableColumn
GetDefaultTitle() (defined in EditorGUITable.TableColumn)EditorGUITable.TableColumnprotectedvirtual
GetDefaultWidth() (defined in EditorGUITable.TableColumn)EditorGUITable.TableColumn
IgnoreAttributes(bool value)EditorGUITable.TableColumnstatic
InitEntry(params TableColumnOption[] options) (defined in EditorGUITable.TableColumn)EditorGUITable.TableColumnprotected
MaxWidth(float value)EditorGUITable.TableColumnstatic
MinWidth(float value)EditorGUITable.TableColumnstatic
Optional(bool value)EditorGUITable.TableColumnstatic
Relative(bool value=true)EditorGUITable.TableColumnstatic
Resizeable(bool value)EditorGUITable.TableColumnstatic
Sortable(bool value)EditorGUITable.TableColumnstatic
TableColumn(params TableColumnOption[] options)EditorGUITable.TableColumn
TableColumn(string title, params TableColumnOption[] options)EditorGUITable.TableColumn
TableColumn(string title, float width, params TableColumnOption[] options) (defined in EditorGUITable.TableColumn)EditorGUITable.TableColumn
Title(string value)EditorGUITable.TableColumnstatic
VisibleByDefault(bool value)EditorGUITable.TableColumnstatic
Width(float value)EditorGUITable.TableColumnstatic